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Bigpoint Adds Studio Director to Oversee High-Quality Browser-Based Game Development

Sara Lau
Jul 7,2011  09:07 by
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17-Year Industry Veteran Brings AAA and F2P Operations Experience to US Studio

San Francisco, CA – July 7, 2011 – Bigpoint Inc., today announced that Matt Norton has joined the company as Studio Director. In this role, Norton will oversee all projects under development in the company’s San Francisco studio, including The Mummy Online (http://themummy.bigpoint.com/), Battlestar Galactica Online (http://battlestar-galactica.bigpoint.com/), Universal Monsters, and several other projects to be announced this summer.

“We are pleased to add Matt to our management team in San Francisco,” said Heiko Hubertz, founder and CEO, Bigpoint. “His experience producing successful AAA titles and managing international free-to-play operations will greatly enhance our ability to compete both in the United States and abroad.”

Norton brings management experience from some of the most-successful gaming companies in the world, including Blizzard Entertainment, Epic Games, K2Network, Monolith, and GOA Games, the video games publishing division of France Telecom.

“In the US, Bigpoint’s mission is to push the boundaries of what browser games are, blending traditional F2P concepts with ‘AAA’ production and gameplay values,” Norton said. “As a gamer, I’m excited to be a part of what is clearly an industry-shift towards high-end content that lives and evolves entirely online.”

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