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Bugsters
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Bugsters

Release Date:  August 15, 2012
Publisher:  Making Fun
Developer:  Making Fun
Genre:  Strategy, Tower Defense
Sponsor:

Bugsters is a tower defense strategy game from Making Fun, the publisher also behind social games such as God-centric CCG BloodRealm, superhero-themed CCG CLASH: Rise of Heroes and the latest HOG Hidden Haunts.

In the game Bugsters, you build up your bugsters infantry in the grassy yard where bugs should be recruited for your whole armies so as to defend your colony from all of the enemy invaders or attack enemy forces or your friends.

Review:

Bugsters may not be a big deal among social games on Facebook. It does not pack as much fun of a tower defense game as I was expecting, nor does it offer a smooth gaming experience.

As a matter o fact, the game is still a half-finished production featuring a squad of comic style Bugsters living in the grassy yard. You control such bugsters to attack towers of your friends or enemies who will be likely fight back to defend their territory.

The idea behind Bugsters was great, but it is hardly to outscore other tower defense games either on Facebook social network, or mobile devices. It started off with an interesting presentation and after that, you will be presented to build your yard with buildings including tatooie, Boomli, Prostic, and special buildings such as Bonsai, Statue USA, etc. Moreover, you need also to build your resource buildings and produce resources such as Wax, and Morsol necessary to feed and train your bugs.

The most frustrating experience I had is that the game keeps reloading, when you are visiting other Bugster’s camp, the game is forced to switch back to the homepage loading screen before entering the bugster’s camp you are visiting. Such programming causes a big problem to those hardcore facebook gamers because they have been getting used to a partial loading, not the whole page refreshing.

Another dissatisfaction is that all words and fonts are capitalized and it is extremely hard to read the mission description and instructive words.

The core trait of a tower defense game is attacking or defending. In Bugsters, you can hardly find  action or fun in your campaign because there are no intense soundtrack, and background music, no real control or deployment. Instead, the whole atmosphere feels deadly still.

1 Comment on Bugsters

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  1. melmar candido says:

    ahahah,… sanamakalaro ako

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