- Release Date: 2011/8
- Publisher: Clapalong
- Developer: Clapalong
- Genre: Fantasy, Strategy
Castlot is a browser game developed by Power Hosts Technology Limited, a game company backed China-based YaoWan, which publishes Batheo,Warriors Saga and a few titles. The game was announced in July, 2011 and the closed beta is conducted in late September.
A traditional strategy MMO usually corners players into a dilemma, for it does include immersive military maneuver of dispatching armies with tactics but also contains irritating grinding process of building and general lack of animation of the fighting scenes. If that is the case which drives you away from such a genre, you may try Castlot, a strategy game but a different one. (A little bit like Chronicles of Merlin)
Castlot is unlike those with city-empire-building grinder, neither is it like others completely absent of all building part by offering players a built city or base. To be unique, it manages to keep the building process and make it pleasant, for it renders the city-building as part of the interesting quests.
Without any pre-set tutorial, quests popping up one by one serve as lead-in and warm-up. All spinned closely around a back story of knights’ chivalrous help to a princess, story-driven quests roll out in large number and with great variety, covering basic gameplay mechanics such as building, fighting, and exploring, etc. These quests, even in the low levels, are kinda interesting: instead of the blind clicking and then usual waiting for a resource build to complete or upgrade, Castlot has much better tasks to offer, such as repelling a dragon, exploring werewolf caves, recruiting a hero by Reward or Conquer, seizing an annexed land and placing it in Reinforced Case to protect it, forging a hero out of your ordinary soldiers by sending them through Dragon Trial to pick out the last survivor or placing a sly Goblin to non-friend players’ city to steal half of the resources yields from there had it not been driven out or captured in eight hours.
Story-driven quests simply connect all the playable of the game, of which the task of build is finished immediately after a simple click whether it is the type of Bureau, Military, Décor or Luxury, and the mission of military move turns out to be unexpectedly animated. When you initiate martial acts, you will enter a new interface, in which you can see the confronting combat scene with some animation, which is rarely designed in most strategy games, though its most action limited to simple hack-and-slash in turn between two sides. yet it’s a pity, and kind-of unfair, that the fighting figures in arena during challenge all appear to be males, even the dispatched hero of one side is clearly a female.
As usual, military move is the heavyweight, for it is where the strategy comes in. Diversified troop types are needless to say that six choices with distinct attributes are on offer to affect the number of heroes that can be dispatched to the battlefield; five different formations are also included to bring about corresponding bonus effects, such as +10% damage for Flying Wedge and +30% speed for Skirmishing Form; and besides the two common designs for players to give full play to tactics, there is also the Scheme to play an important role in strategic play. Schemes of nine types fall into roughly two categories: Clue, Paladin’s Wish, Altar’s Toll and Deserter’s Return will do good to your own and Poison, Assassinate, Provoke, Soldier Loss, Punish Goblin conversely will inflict harm against your opponents in one way or another. For instance, using Provoke can reduce the morale of the rival army by causing his/her soldiers to escape, while applying Deserters Return can call back deserted soldiers to your own army to enlarge the fighting scale. However, these interesting schemes are not for free but consume diamonds, or directly speaking, money. In fact, it is a just a strategy game not applaudable but understandable.
To put it simply, Castlot is interesting, in building, in quest, in strategy, and in all. It is really worth a try.
Castlot is set in the early 6th century medieval era during Britain’s struggle against the Saxon invaders. The game will have two separate factions — the Bright and the Dark. Led by Arthur, the Bright knights are responsible for protecting Britain and strike down those who would disturb its peace. While in the Dark faction, Lord Blackmore plans to eradicate every known power to rise as the land’s prime ruler.
The most important aspect in Castlot is battle: battling against NPCs, players and even leagues. “We are dedicated to bringing our players the best gaming experience, so we introduced both the conventional turn-based and the real-time combat mode to Castlot at the same time…Players can attack, raid, siege or even loot other players at any time.” It’s rather violent, wouldn’t you say? But in a war-torn world, showing sympathy will likely bring you at the mercy of your enemy.
What the Product Manager said:
Besides battles, Castlot also possesses an interesting interaction system – the Framing and Scheme system. With these two systems, you can play tricks, sabotage, and cripple on other players and their resources. For example, placing a Goblin in a player’s Annexed Land will allow you to steal the target player’s resources. If you are worried about lacking resources such as crops or irons and cannot upgrade your Castle, it is a viable strategy to utilize the Framing and Scheme system. Similarly, if you are strategic player and foresee another player’s attempt to place a Goblin in your Annexed Land, you are able to counter a scheme by setting a Trap in advance. “We hope to bring more fun to the players in Castlot. It is not simply a system, but an ability to utilize tactics and wits to deliver the most realistic strategy game experience possible.” said Johnson.
Last but not least, a powerful map system is also implemented in Castlot. Players can always find the target castles within their reach with the help of coordinates. When discussing this system, Johnson seemed to be very proud of it. “If you are familiar with Google earth map, then you will have no trouble using the Castlot map.”
Today’s game industry is immersed with various kinds of games. Needless to say, MMORPGs are one of the more popular ones. Castlot has what it takes to stand against the competition as it will appeal to many players and build a strong community among them through cooperation and competition. Now that the Closed Beta Testing of Castlot is going to kick off, interested players may participate and enjoy the game before its official release. Maybe you’ll get more out of it than you expect.
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