- Release Date: November 2, 2012
- Publisher: Zynga
- Developer: Zynga
- Genre: Social Game
CityVille 2 is a new sequel to Zynga’s CityVille, a city builder where players role play as a mayor to construct their city from a small town to a thriving metropolis.
CityVille 2 may impress new combers with its fresh 3D graphics and and step-by-step instructions, but it fails to deliver a new unique experience for mid-core social gamers and only consists of performing actions like clicking, building, and collecting. The experience is also weakened by repetitive pop-ups like friend’s invitation, and promotion information.
CityVille 2 does have a story-driven mission that requires players to follow the mission to search and collect common or special items, but it ends up in endless clicks. Even worse, Most of the time, you consumed energy, but failed to get the required items despite numerous clicks, only to find you have to toggle between Day/Night Mode to gather such items.
To some extent, the Day/Night mode only serves for a feast for the eyes with no substantial functions, more often than not letting players take superfluous actions to waste energy.
The new version of CityVille underscores premium items too much, always seeking ways to notify players to buy Golden keys in order to finish quests and collect from businesses more quickly.
CityVille 2 technically performs not so smoothly as FarmVille 2 does. The server occasionally responds with minor delay even though I follow the performance tips Zynga suggests and install all latest video drivers, flash player and browser.
All in all, CityVille 2 falls into the “City Builder” genre of disappointments, annoyance and boredom. The new sequel that seems to galvanize Zynga in a short period of time when launched, will eventually fade into insignificance.
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