- Release Date:
- Publisher: Sankando
- Developer: Sparkplay Media
After the Titan-ruled Lost Ages dissolves into the Age of Legend which is then replaced by the Age of Mankind, the Earth is now embracing the Age of Beasts, a time millennia later after the extinction of human beings. Is it the historical setting of the Earth Eternal that is shut down in 2010 due to the bankruptcy of its initial developer Sparkplay? Yes, it is. And good news comes: Earth Eternal has returned anew once more to North America.
Owned by TurnOut Ventures and Outblaze now, Earth Eternal, a 3D fantasy MMORPG, is right now in open beta test, appealing to players to play free of charge, and to win the beta test reward package by reporting potential bugs. Whoever has a valid Facebook account and is above thirteen-year-old is able to log in and get the first gaming experience.
In a world absent of mankind, the player is able to role-play a species out of choice from 22 different races of beast, which is purely a matter of personal preference, for all races are carried with initial stats of no difference at all. What would influence the combat and action lies in the option of classes that are categorized into four types, namely, Knight, Rogue, Mage and Druid.
As usual, these four professions are designed uniquely in terms of skills and functions in battle so that they are irreplaceable parts of a balanced team. Specifically, Knights equipped with two-handed weapons are best at melee fighting to absorb the most damage while Mages wielding magic wands can handle enemies best from afar by powerful spells; Rogues proficient with daggers, claws and katars can take opponents by surprise with their quick and stealthy movement and Druids as the most versatile are masters of various abilities to fit themselves in different battle environment, be it melee or long-ranged combat.
And to enrich the character development, players can also let their avatars to learn and excise part of skills that belong to the other three classes; by this way, they can create unique characters that blend other classes’ skills with those of one’s own. Take Knight for example. Knights can grow into Mage-swordsmen if they learn the Ice-Arrow skill belonging to Mages, or evolve into Berserkers once they equip with the Double-Hit from Rogues.
After selection of races and classes, players will firstly be placed in the war-stricken island where they can get acquaintance with the whole gameplay by taking quest from NPCs with a yellow exclamation mark above head. As tutorial, those initial tasks won’t be difficult, most probably including taking to NPC for further guidance, sabotaging rival’s weapons, burning flags, killing a fixed number of spies and the likewise.
In Earth Eternal, once quests are finished, players can come back to NPCs and take rewards. Quest after quest, players can gradually upgrade avatars and brave greater challenges. At arrival of certain level, players can gain access to subscription system which includes both easy and difficult ones.
While it is possible for players to single-handedly defeat monsters in the simple subscription by using some tactics, it is advisable for players to team up to finish the harder ones, defeating Boss Monsters and gaining rewarding weapons.
Besides the amazing character development and interesting subscriptions, players can also choose to craft one’s own weapons, only if they can get the drawing (which is a little expensive though), collect the must materials and find the trust-worthy blacksmith. Sounds interesting, right?
But for gamers once played Earth Eternal before it was shut down, mind you that you have to start anew, for your old characters created before are not there any more.
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