- Release Date: May 21, 2013
- Publisher: Wooga
- Developer: Wooga
- Genre: Casual
Fantastic Forest is a Facebook-based casual game where players are able to build a village in the forest, go fishing in the river, meet cute new animal friends, explore new areas and solve the mystery hidden in the forest.
Fantastic Forest is developed by Wooga, best known as Diamond Dash, and Monster World.
The game has a lot in common with Disney’s Ghosts of Mistwood. Both put players in a forest covered in thick fog where they need to unlock new areas one after one, discover structures and characters, complete various quests to unravel mysteries. To do this, players should rebuild or restore buildings, put them into use and then collect items from them. Everything comes at a high price in the two games, either consuming your hard earned coins or lasting for hours, which could be skipped only through spending Woobees, or the premium currency.
Adopting a farming mechanic seen in many social games, Fantastic Forest lets players grow blackberries, carrots and other fruits or vegetables in farm plots. Once the fruits and vegetables reach full maturity after different lengths of time, players can send them to animals as gifts, sell them at the market stall, or plant them in the farm plots again. The growing of the plants often takes an unusually long time, and it is impossible to gather many plants within a short time unless the player pays for instant ripening.
A special market is introduced that allows players to sell their fruits and vegetables at the market stall. Helen, the dealer at the market, offers two deals at a time and no more would be given unless the player closes the current deal. The deals, however, are not mandatory. They can be abandoned, but after giving up a deal, the player has to wait for 10 minutes before the next deal is available. Spending Woobees, of course, could help skip the wait. Still it won’t be possible to make deals all the time since the cultivation of fruits and vegetables is so time-consuming and often leaves players short of this or that product and hence unable to complete the deals instantly.
As is always the case, collecting materials remains a focus as well as a troublesome element in the gaming process. Materials necessary for crafting, unlocking and other purposes are sometimes very difficult to collect. For instance, a player has to unlock the Storage area and clear a pile of bricks first before gathering enough bricks to restore Fred’s House. Some materials are so rare that players have to buy them using Woobees. The plans in bottles, which are said to be obtainable through fishing, never came up even if I spent all my coins on baits and fished as many as I could.
Fantastic Forest constantly puts players in long wait but it fails to offer an addictive gameplay that can keep them waiting or rather have them pay real money to skip the wait. It is evidently one of those games doomed to obscurity.
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