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Stormfall: Age of War

Stormfall: Age of War

Release Date:  November 1, 2012
Publisher:  Plarium
Developer:  Plarium
Genre:  Strategy

Stormfall: Age of War (Stormfall for short) is a Facebook-based city building game from Israel-based Plarium behind social game Pirates: Tides of Fortune. The game is set in the dark fantasy world where players build their empire by constructing buildings such as Tall Hall, Barn, Keep, and even Black market. Your castle must be utterly self-sufficient and you must build all the townhouses, Mines,and farms your castle can support.

The game features detailed artwork and graphics, fascinating storyline and socializing multiplayer battle, as well as offers dubbing in the dialogue and story narrative.


Stormfall: Age of War is as impressive as Pirates: Tides of Fortune in visual designs, but it is exactly a remake of “Pirates: Tides of Fortune” except for its storyline and building models.

In fact, It is hard for newbies to manage their castle partly because the game’s buildings are designed as if they look the same with a strong focus on the color of black and grey, easily causing problems to new comers. For example, if a player is just playing the game 1- 2 hours per day, he or she tend to forget how to find an appropriate building to proceed. Though the developer Plarium has labored greatly to make a profound and challenging game, the name of each building is far from being absolutely clear and beyond player’s grasp at least in the first few days. On the other hand, Stormfall has an extremely complex strategy system yet without a clear user-friendly navigation helping new comers to know before they quit.

You start with an empty plot where you build your castle with resource infrastructure, military facilities, fortifications and decorations. Each building has its unique look, but it is still hard to recognize which building is the one you want to check.
Most of the times, you will have to move your mouse cursor to look for the one as the task suggests. If there is an option showing all building’s name, that would be more convenient for newbies to spot what exactly the building is.

The game supports fullscreen. Players can zoom in or out to see more details of buildings in the fullscreen, this somewhat could help a bit to differentiate the buildings, but it is still not enough. The fullscreen mode reminds me of that of “Forge of Empire”, but Stormfall: Age of War looks better thanks to its clearly textured models of buildings and characters.

Battle plays a critical part in the game. To be exact, the ultimate goal of the game is to battle. So all of efforts you put at the initial stage may contribute to your future fighting. The battle system is as complex as you never imagined. At your protection period, you can only attack Orc Encampment, and defend refugee Encampment. As you reach higher level, you can raid, or Besiege other castles near or far from you across the map. Raiding a castle can help you loot resources while besieging a castle may not have an immediate effect as the raid is. But Besieging a castle could help you earn in-game premium currency Sapphires every week if you are strong enough to climb to the Top 10 Lords.

There is an option “Lost Arts” located at the right side bar of the screen. The lost Arts is identical to a research center where you can research technologies or arts to unlock or upgrade unit’s attack, defense or enhance your trading rate. It is strongly recommended that you keep upgrading the ancient arts like Composite Bow, Cloak of Shadows, Devine blades and etc. That not only helps strengthen your troops, but also earns you troops and Sapphires each time you gain a new levelup.

Most of social games feature an invitation system that helps to spread the game beween friends. In Stormfall: Age of War, social mechanics are not limited to the invitations between friends, but features a substantial “scoial” funcion that rewards players with resources and almost invulnerable unit “Wraith”. So Most of players would visit their friend’s cities in the hope of summoning more Wraiths and resources.

22 Comments on Stormfall: Age of War


  1. Barry Eva says:

    As you learn and make mistake you never get anywhere as those that have experience keep robbing, attacking etc.You never get a chance to increase or progress as they always steal or destroy your units

    So why the heck can you , once you have knowledge start again. It is a waste when you can't get any where and are not able to restart. A good game but that basically makes it non playable.

    Barry Eva

  2. Cindy says:

    Re: Barry’s comment.

    Players who think outside the box will find Barry’s comment totally wrong. It took me 3 time of being attacked and my troops wiped out before I finally acted on the recommendations of friends. I would have done so earlier, but I thought I was under protection for 5 days. That is only true until you reach level 9, attack another player, and players w/more power cannot mess w/you during those 5 days either, as long as you haven’t started something w/them. In my case, I lost my troops ’cause I had done a task before my 5 days were up (involved another active player) so he was able to attack me. In the other case, a player 9 levels lower than me attacked me, which is allowed in the game. Twelve of my troops survived, so he wasn’t able to put me under siege, however, he obviously didn’t know enough about the game because he could have.

    I’ve been playing Dragons of Atlantis for nearly 2 years now, and this is by far a much better game! Our alliance members are moving to Stormfall from Dragons of Atlantis in droves. Planarium has done such a good job of implementation, it would almost make you think they’ve been reading Kabam’s forums and creating a game based on what customers have been trying to tell Kabam, but Kabam wouldn’t listen, for the past two years I’ve been playing. Stormfall ROCKS and I have no affiliation w/the company…just a very happy customer so far.

  3. annop catsman says:

    i keep raiding my neighbours castles, i dont see them progress or keep their units. i have about 3 allies and 10 enemies now, of whom only 1 is far away near an other allie that i helped out :p i have great growing opportunities but i think barry is kind of right. while i grew from lvl 20 to lvl 36 the neighbours that i kept raiding didnt make units cuz i killed them too early and only one of them went 3 levels up since. 😛

    this makes me think barry is kinda right.

  4. Elizabeth says:

    Impossible to play, I'm with Barry. I am about to quit the game because one specific person does nothing but attack my castle daily…They aren't even getting many resources, just killing my army, so I don't even see the point anymore.

  5. Mark says:

    I would recommend 4 considerations for stormfall to become a much better game:

    1) Allow the edit feature to all moving of buildings and fortifications at a normal resource cost.
    2) Allow purchase of fortifications with normal resource costs with upgrades done by crystal costs.
    3) Allow those who are raiding that are attacked by another raiding person (i.e. person A raids person B, then person C raids person B) to use only attack strength when they combat. My guys are in the middle of attacking and not defending when the others attack. I would recommend that Person C could only attack Person B in the example above.
    4) Fix the Wight issue. You cannot summon 3 wight's without befriending someone else, unlike what your instructions say. Your instructions say that you can summon up-to 3 without any other person's assistance. A lie.

  6. jpalumbo says:

    Why is it when someone in power constantly attacks your castle and even after you surrender they still continue to attack,,,, in America we have a name for this kind of person,, and its not perseverance,,its asshole,,,I have been attacked by the same person 18 times in four days,,,,kind of frtustratting….

  7. ddmichelle says:

    I just love this game and I always play on browser http://plarium.com/en/games/stormfall-age-of-war/
    best game ever!

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