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Tynon vs. Wartune
Aug 2,2012 03:08 by Sara Lau7
On the heels of a trend of the browser-based city building gaming, led by the Chinese developers of Evony, there seems to be a new direction originating from Tynon and Wartune, both of which share plenty of similarities in terms of gameplay and mechanics.
Wartune is the original one that is simply translated from Chinese to English, while Tynon grasps the essence of what Wartune’s Chinese version mostly features: a perfect combo of multiple genres and, incentive payment mechanics. Most importantly, Tynon does well in localization, user experience, graphics and character texturing as well as storytelling.
Who behind the scene?
Wartune is developed by 7Road, a famous Shenzhen-based gaming company known as the maker of DDTank, but the publisher is the notorious Blue Power (also claimed the ownership of Feng Investment, Heroic Era, and N2PG) and there are rumors that R2games will be publishing Wartune in North America and Europe too. Complicated as the matter is, R2games and Blue Power were working to publish Caesary (Now Call of Roma), but R2Games was forced to take down all servers due to the dispute over copyright between Evony and Caesary.
In truth, Wartune is now available on an independent website called www.wartune.com, but it is not playable on R2games platform where Crystal Saga and Broken Realm can be played and Wartune shows “Coming Soon”.
As far as we know, Tynon is developed by the former employees of Evony, but we do not have enough evidence to indicate who is the really boss behind this project. One thing for sure is that the game developers are creating an association in the minds of players between Tynon and Evony, a move that is widely called “Ambush Marketing”.
1, Turn-based fighting. Both of games implement the same newbie-oriented quest system that allows players to slay monsters easily, giving players an awareness of how much they can accomplish even at the beginning. Wartune’s artwork and fighting mode feels like that of Throne of Fire, which is developed by China-based Snail Game. Tynon’s fighting system, which is more enhanced than simply copied, creates two buttons letting users to auto-fight and fast-fight.
2, City building. At first glance, the two games show no sign of being a city building game because the city building part is presented only after players complete some seemingly real time and animated fighting.
3, Troops Recruiting.
4, Troops Formation.
5, Dungeon Exploration
Typically, Chinese games does not have a VIP feature, but they would like to be free to play through micro-transaction. Tynon and Wartune work partially for VIP players who are able to enjoy benefits of double EXP, unique decorations and etc.
Two games set fantasy theme as its background. Tynon looks like a social game while Wartune attempts to alert players that they are for hardcore players. Characters in Wartune reminds me of Perfect World.
Although Tynon cannot be played on Facebook, but it is seamlessly connected with Facebook independently. Players can share their achievements and post images and battle results to their Facebook wall. Wartune is a traditional browser game, so do not expect you can invite your Facebook users with a simple click in the game.
To be Continued!
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